Here's the Cleric from our 4e game. We just hit level 5.
Yarg, level 5
Elf, Cleric
FINAL ABILITY SCORES
Str 14, Con 12, Dex 14, Int 10, Wis 18, Cha 14.
STARTING ABILITY SCORES
Str 13, Con 11, Dex 12, Int 10, Wis 16, Cha 14.
AC: 19 Fort: 15 Reflex: 15 Will: 19
HP: 49 Surges: 10 Surge Value: 12
TRAINED SKILLS
Religion +7, Heal +11, Diplomacy +9, Arcana +7
UNTRAINED SKILLS
Acrobatics +1, Bluff +4, Dungeoneering +6, Endurance, History +2, Insight +6, Intimidate +4, Nature +8, Perception +8, Stealth +1, Streetwise +4, Thievery +1, Athletics +1
FEATS
Cleric: Ritual Caster
Level 1: Toughness
Level 2: Pelor's Radiance
Level 4: Durable
POWERS
Channel Divinity: Turn Undead
Cleric at-will 1: Lance of Faith
Cleric at-will 1: Sacred Flame
Cleric encounter 1: Healing Strike
Cleric daily 1: Beacon of Hope
Cleric utility 2: Cure Light Wounds
Cleric encounter 3: Daunting Light
Cleric daily 5: Spiritual Weapon
ITEMS
Ritual Book, Healer's Brooch +1, Bag of Holding (heroic tier), Exalted Chainmail +1, Heavy Shield, Power Jewel (heroic tier), Holy Healer's Mace +1
RITUALS
Gentle Repose
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