Saturday, April 12, 2025

LoreCon 2025 Coming SOON!

 Good morning everyone!

LoreCon 2025 will be coming up soon - one week from now to be exact!

That's right, on April 19th we'll be having a full day online event on Twitch and our Discord. Events will include a tournament for Mechanized Corps: Rebirth as well as casual games or both Dark Horizons Lore: Invasion and Mechanized Corps: Rebirth.

We'll be talking with the developers, Q&A, and more! I expect there will be some prizes and giveaways as well.

Join us on Discord!

Check it out on Twitch!

Friday, April 11, 2025

Dev Diary - Falcon

 Welcome back for another look into the characters of Mechanized Corps: Rebirth. This week is Jin 'Falcon' Tanaka. A former scout for the Tokyo Defense Force.

Friday, March 21, 2025

Dev Diary - Bite It Like A Bulldog

 After my initial two characters, Noah "Bulldog" Taylor was next on the list. He was an ex-infantry from the Melbourne Defense Force with a preferred class of Infantry and Assault.

Friday, March 14, 2025

Building A Bear

We are officially in Early Access for Mechanized Corps: Rebirth so here's another bit of what I'm working on!

Remember, we're going to be streaming a day of Dark Horizons with Lorecon 2025 on April 19th. Last year I was able to get affiliate with a single day of streaming, so here's to another successful day. This year we have two games to offer and a lot more going on.

Wednesday, March 12, 2025

Balancing the Bots

 We finally did it! Mechanized Corps: Rebirth came out yesterday! 

Part of the work I'm doing, other than basically creating characters from a list of NPC names, is making sure they all function as intended.

Below is the chart I've been building, fixing and erasing over and over every time the bots are improved or the data significantly shifts.

The numbers are colored to represent how well they're performing. The major KPI I use to watch them if their Damage and Damage per Death. KDR is easily manipulated by last shot mechanics. The average damage will level out over the different builds as each pilot will favor different chassis and size categories of Mechanized Corps. The pilots don't need to be even, but they should start falling into their tiers. So the T4 characters generally need to be doing better than they are while the T2 Bear is doing too well. 

Obviously I am performing at what my KDR would put at a T11 character right now and my D/D is double that of the next highest. Even other players I've been playing with are generally not breaking the 20k mark except a few. I managed to break 30k several times and 40k once. I've also been playing and building so much I would hope I've got it down to a science.

Not a ton of details here but just a peak into what I do and how I do it. 

Happy Hunting!


Monday, March 10, 2025

Adventures In Eberron

I mentioned a while back that I was playing in an Eberron game. We're playing Oracle of War and have made it up to level 10. 


Sunday, March 9, 2025

Mechanized Corps: Rebirth DevStream

Welcome back! Here is the stream we did on March 2nd. It features my game play with teaming up with the other devs and our guest community member.


The game comes out on March 11th. Demo is out now!
Check out Mechanized Corps: Rebirth on Steam today!

Saturday, March 8, 2025

LoreCon 2024

Last year we celebrated the 20th anniversary of Dark Horizons. This helped by heralding in the new member of the franchise, Dark Horizons Mechanized Corps as a tabletop game. We celebrated by playing Dark Horizons Lore: Invasion, DHMC on Steam (Now Mechanized Corps: Rebirth) and talking about the D20 game, TableTop game and lots more! This helped spur development on bringing Rebirth to life.

Unfortunately I had a recording issue that wasn't noticed until too late and some of the audio is very low in the interview portions.

Warning, this is a long stream with lots of talking!


The follow-up 21st Anniversary is coming up on April 19th and will be streamed on My Twitch and will be featured on Dark Horizons Universe (Discord)

Friday, March 7, 2025

Birth of an Angel

With the release of Mechanized Corps: Rebirth a few days away (Demo available now!), I wanted to share some of the work I did so far in the game.

Friday, February 28, 2025

Dark Horizons!

 I have officially joined up with the dev team on Dark Horizons Mechanized Corps and am working on the video game now!

Tuesday, April 16, 2024

Dark Horizons 20th

This month is the 20th anniversary of Dark Horizons: Lore, and to celebrate we have a lot going on. 

We'll go into the details after the jump.

Friday, February 2, 2024

Dark Horizons Universe

 Good afternoon, everyone!

So the current schedule of gaming events on my plate is: 

Wednesday: Dark Horizons Stream on Twitch

Thursday: Dark Horizons Developer Meeting

Friday: Tale Spire Dungeons and Dragon's night with friends from Tangent's community.

Saturday: Arma 3 with Lawlman - ok this one is more a wishlist, because it's irregularly scheduled at the moment.

Wednesday, January 31, 2024

Kickstarter!

 Well, all mysteries aside, I can confirm that my Kickstarter is LIVE! It's also fully funded (almost 300% as of right now).



Tuesday, August 15, 2023

Neverwinter Nights

 Man, I used to love playing Neverwinter Nights back when I was fresh out of high school. We played Dungeons and Dragons a bunch so this was a great offshoot. I always wanted to make my own world and run a campaign online with my friends.

Well... 

Wednesday, June 14, 2023

Back to life!

 Long time since I posted here but I've been super busy!

We've been playing a ton in TaleSpire. My current group is over the two year mark now. But in addition to that I've been working with some old friends on a new project. Details can be found over at Dark Horizons Universe. Finally I'm running a Neverwinter Nights RP server I'm programming and running events for.


In TaleSpire, I was running fill-in spots for our other DMs (the group hit around 17 players at a table at one time, so we have several). 

Over at Dark Horizons Universe, we've been busy making a Table Top game! We're starting to playtest publicly now over on our discord.




Saturday, August 29, 2015

Friday, July 17, 2015

The Art of Playing

It was recently brought to my attention that there are a lot of guides and advice out there for GMs but not really much for players. In fact the traditional wisdom of there being an issue with a player is either kick the player to the curb, or it's the GMs fault (as popularized by the WotC forums). Some of these I'm quite familiar with, others I've been fortunate to not have to deal with them often.

This is just a quick post before a game, so I might add on to it later.