Wednesday, May 30, 2012

Game-A-Week: Tour of Darkness

Imagine playing a front line soldier battling the Viet Kong out in the middle of Vietnam during the war. Pretty rough stakes right? What if things got a little weird. What if say, a pit of dead soldiers started begging you to save them only to stand up and attack you?

Tuesday, May 29, 2012

Agasha Kensuki, a brief history

Agasha Kensuki of the Dragon Clan, an aspiring young Shugenja and direct descendent of Agasha herself.  He grew up in the lowlands of the Mirumoto Provinces, just past the Great Wall of the Northern Mountains.  At an early age he had an affinity for the five elements and had an easy time with his studies.  Since the founding of the Dragon Clan the Mirumoto and Agasha families have maintained a strong bond.  One of this best friends from childhood went by the name of Mirumoto Ryogin.  They would often train together and were a frightening force to fight against.

Wednesday, May 23, 2012

Game-A-Week: Arcana Evolved

I've covered Dungeons and Dragons as well as Iron Heroes. So now we get to Arcana Evolved. Which in a way is the opposite of Iron Heroes in that where Iron Heroes makes magic rare, Arcana Evolved makes it more prominent.

Tuesday, May 22, 2012

Gaming Intermission 5-11-12

Instead of our typical Friday Evening Roleplaying Session we decided to play two different games.

The first is a board game called Pandemic, a four player co-operative game.  The board consists of a map of the world with the locations being major cities.  Each player has a role card that allows them specific special abilities.  The object of the game is to find a cure for all four of the games diseases.  On a player’s turn you have four actions for movement, removal of disease cubes or other actions.  After this is finished the player goes into the infection phase where they draw two player cards and an amount of infection cards based on the infection level.  Those cards will have a city on them and you place an infection cube on that city.  The only problem is that a city can only have three cubes and if another is placed on it, it acts much like an exploding die, spreading cubes to neighboring cities.  Each time we played we came closer to curing the pandemic but to make a long story short we’re in trouble if a real pandemic hits!  It’s quite a fun game and worth owning.

Friday, May 18, 2012

Board Game Chart

Here's a little shopping list for the group here. I'm really interested in doing more research in more of these games. Several I've played. Many I've heard of. But a few of them have me really interested to find out more.

Wednesday, May 16, 2012

Game-A-Week: Ghostbusters

I love Ghostbusters. I love the comics. I love the movies. I love it all. This game is based on the D6 system popularized by the old Star Wars game by West End Games.

Monday, May 14, 2012

Talon Journal Entry for 5-4-12

After some thought we decide to perform another jump to a random force signature.  A few uneventful days go by as we sail through hyperspace and upon exiting we spy a massive derelict ship.  The ship definitely looks like it has had better days.  With difficulty we find and land in a docking bay, without the aid of a tractor beam or docking lights even!

Saturday, May 12, 2012

Wednesday, May 9, 2012

Game-A-Week: World of Darkness

Last week I covered Street Fighter from our game list, this week we're picking up with the basis of that system.

Saturday, May 5, 2012

NPC Spotlight: Knight Koosh

The first member of the new Jedi that the players met, Koosh is responsible for the safety of the crew in their early days in the universe.

Friday, May 4, 2012

Keeping Up

So as some of you know, I was out of town last weekend, which explains the lack of a post on Monday. I've got another weekend gone coming up here too.

Wednesday, May 2, 2012

Game-A-Week: Street Fighter

No, not the video game. While I have been known to play a mean Street Fighter vs X-Men in my day, this is about the RPG. I have an unhealthy fascination with letting players duke it out whenever they have a disagreement. This game allows a safe and easy way to settle the who's tougher disputes.